Sonny Cirasuolo
Senior Engineer at Advantage Partners · XR Engineer · Creative Technologist
I’m a Senior Engineer at Advantage Partners, founder and sole developer of StorySplat, and CTO and co-founder of Hidden Realities. I build web apps, 3D tools, and augmented reality experiences people can share. Previous work includes stadium experiences at ARound, social 3D spaces at NOWHERE, and interactive journalism at Yahoo and The New Yorker.
the@sonnycirasuolo.com(315) 272-6756sonnycirasuolo.com LinkedInChoose “Save as PDF” in your browser’s print dialog.
Current work
Senior Engineer
Advantage Partners
Present
Building software at Advantage Partners, a cybersecurity and compliance company.
Founder & Sole Developer
StorySplat
2024 — Present
Tools that let creators turn 3D captures into interactive stories without writing code.
- Built the visual editor and viewer, including camera paths, spatial audio, text, and interactive points of interest.
- Developed accounts, media hosting, and data storage with Firebase, and subscriptions with Stripe.
- Added sharing and website embeds so creators can publish their work for others to explore.
CTO & Co-founder
Hidden Realities
2024 — Present
Shared augmented reality for hospitals, attractions, museums, cities, and public spaces.
- Lead technical development on projects including Heart Full of Magic, where scanning a poster opens an AR game.
Selected experience
XR Engineer
ARound (Stagwell)
2025
Shared effects on fans’ phones and the stadium screen.
- Built live augmented reality experiences for Athletics and Minnesota United games using Babylon.js, React, and TypeScript.
- Created and optimized 3D models, materials, and animations for stadium events.
- Synchronized fan interactions across devices and used camera-based positioning to align effects with the field.
Immersive Story Developer
The New Yorker
2024
Developer and 3D modeler for “Cleared by Fire,” which won a Peabody Award in 2025.
- Cleaned up 3D models and textures so the documentary’s scenes could run in a browser.
- Developed parts of the interactive story interface and improved its performance and layout on phones during the final weeks of production.
Creative Technologist & XR Engineer
NOWHERE
2022 — 2024
Online 3D spaces where people meet through live video and voice.
- Designed and built 3D environments with Blender and Babylon.js, and optimized them for the web.
- Maintained a custom Blender export plugin and synchronized players’ positions and actions with WebSockets.
- Worked with the team on how people move, interact, and find one another in the platform’s shared spaces.
Augmented Reality & Video Producer
Yahoo Sports
May 2021 — June 2022
Interactive stories across Yahoo Sports, News, Life, Finance, and Entertainment.
- Created or collaborated on more than 45 interactive projects, including 3D shot charts, scanned Star Wars locations, and Beijing 2022 curling explainers.
- Integrated 3D and augmented reality into long-form stories, building scenes, interactions, and camera movement.
- Produced 3D design, animation, and video on short deadlines for breaking-news coverage.
Research Assistant
Syracuse University
Summer 2020
Researched immersive web storytelling with Professor Dan Pacheco at the Newhouse School.
- Worked on WebXR development and 3D capture projects.
VR Experience Lead & Project Manager
Media Literacy in the Metaverse
Completed
A virtual reality game for a Newhouse study funded by the U.S. Department of Homeland Security.
- Built the Unity VR experience used to study how people recognize and respond to misinformation in virtual spaces.
- Led the project team and oversaw game design and project management throughout development.
Additional projects
FRACTURE
Lead Developer · 2023
Built the phone-based controller for Evan Starling-Davis’s interactive projection on the Everson Museum façade.
Pandemic Pandemonium
Mobile Game Developer
Built and published an Android game to raise funds for the Boys & Girls Club of Greater Lynchburg.
Syracuse/South Africa Video Portal
Lead Developer