Sonny Cirasuolo

the@sonnycirasuolo.com | sonnycirasuolo.com | LinkedIn | Upstate New York

XR Engineer & Creative Technologist crafting immersive experiences, real-time web apps, and interactive 3D stories. Proficient in photogrammetry, real-time communication tools, and intuitive storytelling systems.

Professional Experience

Augmented Reality and Video Producer
Spring 2021 – Summer 2022
  • Produced interactive AR/3D projects across editorial verticals (sports, news, finance), reaching millions of Yahoo readers
  • Embedded 3D/AR content in long-form features across Yahoo brands
  • Created an interactive curling explainer for the 2022 Beijing Olympics
  • Delivered rapid-turnaround 3D design, animation, and video production for breaking news coverage
Creative Technologist and XR Engineer
Summer 2022 – Late 2024
  • Designed and built immersive 3D web environments using Babylon.js for a real-time social platform
  • Maintained custom Blender export plugin and optimized 3D assets for web deployment
  • Engineered live syncing of player state across users using WebSockets, driving real-time interactivity and presence
  • Collaborated cross-functionally to evolve platform's spatial UX and visual language, shipping major features
Syracuse University
VR Experience Lead & Project Manager
2022 – Present
  • Developed a VR experience for a Department of Homeland Security (DHS) funded study investigating misinformation spread in the metaverse
  • Led the project team, overseeing game design and project management throughout the development lifecycle
  • Architected and implemented core VR simulation features in Unity, enabling realistic misinformation scenarios
Immersive Story Developer – "Cleared by Fire"
Late 2024
  • Optimized all 3D scenes for the web, cleaning up meshes and textures to run efficiently in-browser
  • Engineered front-end components for immersive story experience, shipping on-time for high-profile investigative series
  • Optimized mobile performance and responsiveness during critical final weeks of production, ensuring smooth experience across devices
Founder and Sole Developer
2024 – Present
  • Built no-code visual editor enabling creators to produce cinematic 3D stories with Gaussian splats
  • Implemented fly-throughs, spatial audio, annotations, and interactive hotspots, enabling rich narrative experiences
  • Developed Firebase backend with full auth, account management, media hosting, Firestore
  • Integrated Stripe and user account subscriptions
  • Enabled one-click sharing and embed functionality for seamless content distribution
XR Engineer
2025 – Present
  • Built cutting-edge augmented reality web experiences using Babylon.js, React, and TypeScript
  • Designed and optimized 3D models, materials, and real-time animations deployed to thousands of concurrent users per event
  • Shipped live AR activations at MLB Oakland Athletics and MLS Minnesota United stadiums
  • Engineered real-time networking infrastructure syncing fan interactions across thousands of concurrent devices per event
  • Implemented vision-based localization to anchor effects to the real field, allowing for effects to be shared between the stadium audience and the jumbotron

Education

Syracuse University — B.A. Advertising (Newhouse) & Policy Studies (Maxwell)
Graduated 2021 | Dean’s List

  • Led award-winning project Visualizing 81 using photogrammetry and WebXR

Skills

  • Web Development: Babylon.js, React, TypeScript, Three.js, Firebase, node.js
  • Photogrammetry: RealityCapture, 3D reconstruction, Gaussian Splatting, 3D Scanning
  • 3D Model Optimization: Web-optimized asset creation via Blender
  • Game Engines: Unity, Unreal Engine – AR/VR prototyping
  • Immersive Storytelling: Narrative design, interactive & spatial UX
  • Game Design & World Building: Creation of immersive 3D worlds and engaging games
  • Media Production: Adobe Suite, 360° video, audio editing

Additional Experience

  • Mobile Game Developer, Boys & Girls Club – built and published Pandemic Pandemonium
  • VR/AR Research Assistant, Syracuse – WebXR development and 3D capture projects
  • Unity Web Controller Developer – Fracture Installation (Light Work)
  • Lead Developer, Syracuse/South Africa Video Portal

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